(set: $weapon to "dagger") (set: $myMaxDamage to 3) (set: $myHP to 30) (set: $eMaxDamage to 3) (set: $eHP to 40) You can see the treasure chest, but an Ogre stands in your way [[fight the ogre->fight]] [[run away->run]](set: $myDamage to (random: 1, $myMaxDamage)) (set: $eDamage to (random: 1, $eMaxDamage)) (set: $eHP to $eHP - $myDamage) (set: $myHP to $myHP - $eDamage) You hit the ogre with your $weapon. You do $myDamage points of damage to the Ogre. The Ogre does $eDamage points of damage to you. Your HP: $myHP Ogre HP: $eHP (if: $eHP <= 0)[ [[You defeated the Ogre!->start]] ](else-if: $myHP <= 0)[ [[You were defeated by the Ogre->start]] ](else:)[ [[Hit the Ogre again with your $weapon->fight]] [[Run away->run]] ]You bravely run away from the Ogre. You see a door labeled [["Weapon shop"->weapon]] And another labeled [["Hospital"->hospital]]You go in to the weapon shop. You see a bin that says "Free swords to a good owner" You pick up the sword. It feels good in your hands. (set: $weapon to "sword") (set: $myMaxDamage to 6) [[Go back to finish off the Ogre->fight]]You walk into the hospital The nurse says "You look terrible!" "Let me help with that..." (set: $myHP to $myHP + 10) Your health is now $myHP. [[Get back into the fight->fight]]